PinnedPublished inNerd For TechMobile Apps Development in Unity Progression ReportAfter finishing the FPS zombie shooter project (Zombie Progression Report: Enemy Prototype and new Player Character Unity 3D), the next…Jul 12, 2021Jul 12, 2021
PinnedPublished inNerd For TechTip of the Day: Simple 2D Camera Shake in UnityOne of the best ways that increases player immersion in the game is a Camera Shake.Mar 26, 20212Mar 26, 20212
Published inLevel Up CodingUnity New Input System: HoldWhile I was working on a new 2D RPG project of mine (will show it later), I followed my own document (Unity New Input System: Next Level)to…Sep 22, 20231Sep 22, 20231
Published inLevel Up CodingUnity New Input System: Next LevelBy now we have all tried or used the new Input System in our projects. The most direct way of using it is by first mapping your input…May 6, 2023May 6, 2023
Published inLevel Up CodingUnity Creating Your Own State MachineIt has been almost 7 months since I last wrote an article, but that is purely because I have finally made my dream of becoming a…Aug 3, 2022Aug 3, 2022
Published inBootcampUnity Feature 101: Basic Saving Using PlayerPrefsIn this article, we will explore the PlayerPrefs Class in Unity. PlayerPrefs is the simplest form of saving persistent data in Unity. In…Dec 20, 2021Dec 20, 2021
Published inBootcampUnity Feature 101: Resources ClassUsually when you play your project in Unity, the engine will load all related assets that are referenced in your scene, even it is just…Dec 13, 20211Dec 13, 20211
Published inBootcampUnity Features 101: Assembly DefinitionsWhen you create your project in Unity, the Unity engine groups all your scripts into one assembly or in other words a “group”. This is…Dec 11, 2021Dec 11, 2021
Published inGeek CultureUnity Features 101: Video PlayerContinuing our series (List: Unity Features), today we will touch a feature that some of you may have wanted to do but do not know how to…Oct 31, 2021Oct 31, 2021
Published inGeek CultureUnity features 101: Render Textures Part 2 (in-game 2D mini-map)In part 1, we started understanding Render Textures and used them to create an in-game tv-camera; read the 1st part here: Unity features…Oct 27, 2021Oct 27, 2021