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Mohamed Hijazi
Mohamed Hijazi

174 Followers

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Published in

Nerd For Tech

·Pinned

Mobile Apps Development in Unity Progression Report

After finishing the FPS zombie shooter project (Zombie Progression Report: Enemy Prototype and new Player Character Unity 3D), the next project for the GameDevHQ program is a little different this time. This time around, we will be focusing on developing mobile applications. Main Objectives Gain more familiarity with mobile environment…

Unity

2 min read

Mobile Apps Development in Unity Progression Report
Mobile Apps Development in Unity Progression Report
Unity

2 min read


Published in

Nerd For Tech

·Pinned

Tip of the Day: Simple 2D Camera Shake in Unity

One of the best ways that increases player immersion in the game is a Camera Shake. Camera shakes are especially useful for explosions, when player takes damage, or for collectibles. If you are not using Cinemachine, here is a simple way to do it. Start by creating a C# script…

Unity

2 min read

Tip of the Day: Simple 2D Camera Shake in Unity
Tip of the Day: Simple 2D Camera Shake in Unity
Unity

2 min read


Published in

Level Up Coding

·Sep 22

Unity New Input System: Hold

While I was working on a new 2D RPG project of mine (will show it later), I followed my own document (Unity New Input System: Next Level)to create the project’s input system. When adding the 1st combo attacks and to make things easier for the player, I wanted to add…

Unity

4 min read

Unity New Input System: Hold
Unity New Input System: Hold
Unity

4 min read


Published in

Level Up Coding

·May 6

Unity New Input System: Next Level

By now we have all tried or used the new Input System in our projects. The most direct way of using it is by first mapping your input actions and then using the Player Input Component to manage all your input. …

Unity

3 min read

Unity New Input System: Next Level
Unity New Input System: Next Level
Unity

3 min read


Published in

Level Up Coding

·Aug 3, 2022

Unity Creating Your Own State Machine

It has been almost 7 months since I last wrote an article, but that is purely because I have finally made my dream of becoming a professional game developer come true. I have been recruited to work with “Eduplaytion,” and we have been developing a very creative math game for…

Unity

4 min read

Unity Creating Your Own State Machine
Unity Creating Your Own State Machine
Unity

4 min read


Published in

Bootcamp

·Dec 20, 2021

Unity Feature 101: Basic Saving Using PlayerPrefs

In this article, we will explore the PlayerPrefs Class in Unity. PlayerPrefs is the simplest form of saving persistent data in Unity. In other words, if want save something in Unity and quit the project and then play again, you will have your saved data loaded into the project again. Overview …

Unity

4 min read

Unity Feature 101: Basic Saving Using PlayerPrefs
Unity Feature 101: Basic Saving Using PlayerPrefs
Unity

4 min read


Published in

Bootcamp

·Dec 13, 2021

Unity Feature 101: Resources Class

Usually when you play your project in Unity, the engine will load all related assets that are referenced in your scene, even it is just referenced in a script which can lead to longer load times. Unity has a neat feature that allows you to load objects and assets during…

Unity

3 min read

Unity Feature 101: Resources Class
Unity Feature 101: Resources Class
Unity

3 min read


Published in

Bootcamp

·Dec 11, 2021

Unity Features 101: Assembly Definitions

When you create your project in Unity, the Unity engine groups all your scripts into one assembly or in other words a “group”. This is assembly is predefined by Unity as Assembly-CSharp.dll. This assembly allows all your scripts to know of each other and communicate but also they all compile…

Unity

5 min read

Unity Features 101: Assembly Definitions
Unity Features 101: Assembly Definitions
Unity

5 min read


Published in

Geek Culture

·Oct 31, 2021

Unity Features 101: Video Player

Continuing our series (List: Unity Features), today we will touch a feature that some of you may have wanted to do but do not know how to in Unity. In my occasions during your development process you want to play a video during runtime/gameplay. In able to do this, you…

Unity

5 min read

Unity Features 101: Video Player
Unity Features 101: Video Player
Unity

5 min read


Published in

Geek Culture

·Oct 27, 2021

Unity features 101: Render Textures Part 2 (in-game 2D mini-map)

In part 1, we started understanding Render Textures and used them to create an in-game tv-camera; read the 1st part here: Unity features 101: Render textures part 1 (in-game tv-camera). In this part, we will take a look on how to create an in-game 2D mini-map. 2D Mini-Map Setup A…

Unity

3 min read

Unity features 101: Render Textures Part 2 (in-game 2D mini-map)
Unity features 101: Render Textures Part 2 (in-game 2D mini-map)
Unity

3 min read

Mohamed Hijazi

Mohamed Hijazi

174 Followers

A knowledge seeking biologist who is following his passion into a full time career in Unity / Game Development. https://www.linkedin.com/in/mohamed-hijazi/

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