It is not gaming development, if we do not have some fun.
After building a movement prototype, I wanted to take it a one step further.
What if I controlled 5 players at the same time?!
I added an offset to the starting position of each player:
“transform.position = new Vector3(xOffset, 0, 0);”
From there it was like controlling an alien armada that is connected to the mother ship.
How many can I add? Let’s find out…