Mohamed HijaziinBootcamp·Dec 20, 2021Unity Feature 101: Basic Saving Using PlayerPrefsIn this article, we will explore the PlayerPrefs Class in Unity. PlayerPrefs is the simplest form of saving persistent data in Unity. In other words, if want save something in Unity and quit the project and then play again, you will have your saved data loaded into the project again. Overview …Unity4 min read
Mohamed HijaziinBootcamp·Dec 13, 2021Unity Feature 101: Resources ClassUsually when you play your project in Unity, the engine will load all related assets that are referenced in your scene, even it is just referenced in a script which can lead to longer load times. Unity has a neat feature that allows you to load objects and assets during…Unity3 min read
Mohamed HijaziinBootcamp·Dec 11, 2021Unity Features 101: Assembly DefinitionsWhen you create your project in Unity, the Unity engine groups all your scripts into one assembly or in other words a “group”. This is assembly is predefined by Unity as Assembly-CSharp.dll. This assembly allows all your scripts to know of each other and communicate but also they all compile…Unity5 min read
Mohamed HijaziinGeek Culture·Oct 31, 2021Unity Features 101: Video PlayerContinuing our series (List: Unity Features), today we will touch a feature that some of you may have wanted to do but do not know how to in Unity. In my occasions during your development process you want to play a video during runtime/gameplay. In able to do this, you…Unity5 min read
Mohamed HijaziinGeek Culture·Oct 25, 2021Unity features 101: Render Textures Part 1 (in-game tv-camera)Render textures is an awesome feature in Unity that has limitless potential. A render texture is a type of textures that is updated at run time. You can use it for many cool ideas like an in-game tv-camera or a mini-map. In this article we will see how to create…Unity4 min read
Mohamed HijaziinGeek Culture·Oct 27, 2021Unity features 101: Render Textures Part 2 (in-game 2D mini-map)In part 1, we started understanding Render Textures and used them to create an in-game tv-camera; read the 1st part here: Unity features 101: Render textures part 1 (in-game tv-camera). In this part, we will take a look on how to create an in-game 2D mini-map. 2D Mini-Map Setup A…Unity3 min read
Mohamed HijaziinGeek Culture·Oct 22, 2021Unity Features 101: Unity grid (Unity 2020+)Today I am launching a new series, the series will explain many of the Unity features that you may or may not about and some hidden little gems too. SO, let’s start with our first feature in this series: Unity Grid. Unity Grid The unity grid is a built-in layout…Unity3 min read